#include <mvecml.h> void vmlrelu (int n, double *restrict y, int incy, const double *restrict x, int incx); void vmlreluf(int n, float *restrict y, int incy, const float *restrict x, int incx); void vmlrelu_64(long n, double *restrict y, long incy, const double *restrict x, long incx); void vmlreluf_64(long n, float *restrict y, long incy, const float *restrict x, long incx);
Given an input vector and a result vector
this function computes the ReLU activation function of the values in the
vector
and stores the result in the
vector.
ENTRY: Number of elements of and
.
CONSTRAINT: .
EXIT: Result vector .
CONSTRAINT: Must contain elements.
CONSTRAINT: Must not overlap with array .
ENTRY: Stride for the vector .
CONSTRAINT: .
BEHAVIOR: A negative stride will traverse the array in reverse.
ENTRY: Input vector .
CONSTRAINT: Must contain elements.
CONSTRAINT: Must not overlap with array .
ENTRY: Stride for the vector .
CONSTRAINT: .
BEHAVIOR: A negative stride will traverse the array in reverse.