#include <mvecml.h> void vmlprelu (int n, double *restrict y, int incy, double a, const double *restrict x, int incx); void vmlpreluf(int n, float *restrict y, int incy, float a, const float *restrict x, int incx); void vmlprelu_64(long n, double *restrict y, long incy, double a, const double *restrict x, long incx); void vmlpreluf_64(long n, float *restrict y, long incy, float a, const float *restrict x, long incx);
Given an input vector , a result vector
and a constant
this function computes the PReLU activation function of the values in
the
vector and stores the result in the
vector.
ENTRY: Number of elements of and
.
CONSTRAINT: .
EXIT: Result vector .
CONSTRAINT: Must contain elements.
CONSTRAINT: Must not overlap with array .
ENTRY: Stride for the vector .
CONSTRAINT: .
BEHAVIOR: A negative stride will traverse the array in reverse.
ENTRY: Constant .
ENTRY: Input vector .
CONSTRAINT: Must contain elements.
CONSTRAINT: Must not overlap with array .
ENTRY: Stride for the vector .
CONSTRAINT: .
BEHAVIOR: A negative stride will traverse the array in reverse.