void vsip_vrandu_f(vsip_randstate *state, const vsip_vview_f *r);
This function fills the vector view r with uniformly distributed random numbers in the range [0, 1) using the random number generator state state.
vsip_randstate* state: Pointer to the random number generator state.
const vsip_vview_p* r: Pointer to the destination vector view where the random numbers will be stored.
vsip_randstate *rand_state; vsip_vview_f *random_vector; // Initialize random number generator state rand_state = vsip_randcreate(42, 0, 1, VSIP_PRNG); // Assuming random_vector has been properly initialized vsip_vrandu_f(rand_state, random_vector); // Clean up vsip_randdestroy(rand_state);